jobapplier

Technical Artist

株式会社カプコン

Skills

Required

  • 2D and 3D art
  • Photoshop / Maya
  • ・Python
  • scripting
  • current art production workflows and

Preferred

  • game production
  • Houdini
  • ・C#
  • Capcom
  • franchises

Job duties ・Partner with Designers, Artists and Engineers to achieve the artistic and technical vision for the game ・Identify potential workflow issues and collaborate with other team members to provide solutions ・Define and maintain art pipelines and workflows ・Research new technologies/techniques and prototype new workflows ・Collaborate with other TAs and titles to align technologies and workflows where applicable

Responsibilities

  • Skills and Requirements ・Minimum 3+ years games production experience in a technical role ・Self-motivated team-player with great communication skills ・Strong troubleshooting and problem solving skills ・Expertise with 2D and 3D art applications such as Photoshop/Maya ・Python scripting proficiency ・In depth knowledge of current art production workflows and trends

Preferred

  • Skills ・5+ years of game production experience as a Technical Artist ・Japanese language proficiency or willingness to learn ・Expert Knowledge of procedural workflows and techniques ・Expertise with Houdini and/or
  • Substance Designer ・C# or other languages ・Knowledge of Capcom franchises