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DevOps Build Engineer

Larian Studios

Responsibilities

  • Design, develop, and maintain robust build pipelines for each platform
  • Monitor and continuously improve our automated build and CI systems
  • Partner with IT to scale and maintain build server infrastructure
  • Create and keep documentation of the build/release process up to date
  • Support the release manager during patch releases
  • Be a go-to resource for teammates when they need a hand

Requirements

  • 2+ years of industry experience

Solid hands-on knowledge of Jenkins and CI/CD pipelines

  • Proficiency in a scripting language such as Ruby, Groovy, or Python
  • Experience automating workflows via shell/bash/cmd on Linux and/or Windows
  • Familiarity with version control systems like Git, Perforce, or SVN
  • Clear communication skills, written and spoken, in English
  • Comfortable collaborating with others and taking ownership of your work
  • Enthusiasm for experimenting, iterating, and refining features
  • Strong software design and problem-solving abilities

Preferred

  • Experience with Ansible or similar configuration management tools
  • Familiarity automating C#/C++ builds (e.g., MSBuild, CMake)
  • Exposure to full-stack development
  • Background working in the games industry

What We Offer

  • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields

Sharing hobbies and passions with like-minded colleagues

  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback