Senior Software Engineer (Systems)
- San Mateo, United States
- Senior Level
- Posted
Join Roblox's Engine Productivity team as a Senior Software Engineer. In this role, you will build systems that integrate AI agents into engine development workflows, improve developer productivity, and enhance the daily experience of engineering at Roblox. You will work on a small team with a broad reach, collaborating with technical leaders across the Engine and Infrastructure groups.
USD 196,750 - 243,290
Responsibilities
- Concevoir et développer des systèmes qui intègrent des agents d'IA dans les flux de travail de développement du moteur.
- Identifier les problèmes rencontrés par les ingénieurs, concevoir et expédier des outils de productivité, et mesurer leur impact.
- Collaborer avec des leaders techniques pour livrer des outils fiables et améliorer l'expérience quotidienne de l'ingénierie chez Roblox.
Requirements
- 5+ years of software engineering experience working on projects from 0 to 1
- Interest in AI-powered developer tools such as Claude Code, Codex, and Pi
Systems programming experience in C, C++, or Rust
- A bachelor’s degree in Computer Science, Computer Engineering, or a related technical field, or equivalent practical experience
- Experience owning substantial parts of a developer tool or system through design, launch, and ongoing operation
- Experience with or interest in Web technologies such as JavaScript, TypeScript and/or React is a huge plus
- The ability to turn ambiguous developer needs into practical solutions, work independently, and learn unfamiliar tools and systems
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