jobapplier

AI Engineer (Multimodal Systems)

Razer

Skills

Required

  • computer vision / audio event classification
  • C++
  • Applied AI engineering
  • model lifecycle
  • OpenCV / PyTorch / TensorFlow
  • model integration
  • real-time inference
  • model compression
  • high-performance implementation

Preferred

  • AI
  • labeling
  • dataset management
  • augmentation
  • audio
  • deployment
  • video
  • in-game event recognition
  • multimodal learning
  • model optimization

Join our team as an AI Engineer specializing in multimodal systems.

About Razer

Solid understanding of ML fundamentals (CNNs, transformers, multimodal fusion)

Responsibilities

  • In this role, you will design and implement AI components for in-game event recognition, multimodal learning, and model optimization.
  • You will develop computer vision and audio processing pipelines, collaborate on training workflows for various games, and build a video decluttering pipeline.
  • You will work closely with the Lead Engineer on model deployment optimization and SDK integration, and implement and maintain C++ modules for data acquisition, inference, and model serving.
  • Your focus will be on performance tuning and inference latency reduction for on-device intelligence.
  • Design and implement AI components for in-game event recognition, multimodal learning, and model optimization.
  • Develop computer vision and audio processing pipelines for automated dataset generation and labeling.
  • Collaborate on training workflows for the top 100, 500, and 3000 games, and build the video decluttering pipeline to filter irrelevant gameplay segments.
  • Systematic approach to scalability, reproducibility, and deployment
  • Multimodal data processing (video, audio, metadata)
  • Rigorous analytical and debugging skills in performance-critical contexts

Requirements

Applied AI engineering and model lifecycle understanding

  • Experience with OpenCV, PyTorch, or TensorFlow for model integration
  • Experience with real-time inference and model compression for deployment
  • Proficient in C++ for high-performance implementation
  • Background in computer vision or audio event classification

Preferred

  • Familiarity with dataset management, labeling, and augmentation techniques