AI Engineer (Multimodal Systems)
Razer
- Paris, France
- Mid Level
- Posted
Skills
Required
- computer vision / audio event classification
- C++
- Applied AI engineering
- model lifecycle
- OpenCV / PyTorch / TensorFlow
- model integration
- real-time inference
- model compression
- high-performance implementation
Preferred
- AI
- labeling
- dataset management
- augmentation
- audio
- deployment
- video
- in-game event recognition
- multimodal learning
- model optimization
Join our team as an AI Engineer specializing in multimodal systems.
About Razer
Solid understanding of ML fundamentals (CNNs, transformers, multimodal fusion)
Responsibilities
- In this role, you will design and implement AI components for in-game event recognition, multimodal learning, and model optimization.
- You will develop computer vision and audio processing pipelines, collaborate on training workflows for various games, and build a video decluttering pipeline.
- You will work closely with the Lead Engineer on model deployment optimization and SDK integration, and implement and maintain C++ modules for data acquisition, inference, and model serving.
- Your focus will be on performance tuning and inference latency reduction for on-device intelligence.
- Design and implement AI components for in-game event recognition, multimodal learning, and model optimization.
- Develop computer vision and audio processing pipelines for automated dataset generation and labeling.
- Collaborate on training workflows for the top 100, 500, and 3000 games, and build the video decluttering pipeline to filter irrelevant gameplay segments.
- Systematic approach to scalability, reproducibility, and deployment
- Multimodal data processing (video, audio, metadata)
- Rigorous analytical and debugging skills in performance-critical contexts
Requirements
Applied AI engineering and model lifecycle understanding
- Experience with OpenCV, PyTorch, or TensorFlow for model integration
- Experience with real-time inference and model compression for deployment
- Proficient in C++ for high-performance implementation
- Background in computer vision or audio event classification
Preferred
- Familiarity with dataset management, labeling, and augmentation techniques
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