jobapplier

Director of Development, Minecraft Core

Mojang Studios

Responsibilities

Representing delivery excellence on the Core Leadership Team

  • Accountable for delivery excellence across multiple departments, ensuring the organisation has the clarity, structure, tools, and ways of working needed to execute effectively
  • Owns delivery health across the full development cycle, including planning, progress visibility, risks, dependencies, trade-offs, and escalation paths
  • Connects organisational priorities to execution, translating leadership direction into clear operating rhythms, decisions, and delivery plans
  • Drives alignment across design,
  • platform,
  • engineering, production, QA, and live operations, ensuring teams are working against shared priorities and expectations
  • Establishes scalable delivery models for complex game development, improving how multiple teams plan, collaborate, execute, test and playtest, and deliver together
  • Provides leadership visibility on organisational readiness, delivery performance, key
  • risks, dependencies, and strategic trade-offs.
  • Leading people manager excellence by strengthening the group with the right tools and systems, modeling people management excellence, coaching managers through complex leadership situations, and helping build consistency in how teams are supported
  • Promotes rituals, forums, and practices that strengthen team health, such as manager communities, craft communities, feedback loops, and spaces for learning, reflection, and continuous improvement

Requirements

  • Strong track record of delivering complex products and services in a live operating environment
  • Ability to operate effectively at both strategic and operational levels
  • Experience building, leading, and developing inclusive, high-performing team

Preferred

  • Familiarity with modern planning approaches, portfolio management, and data-informed decision making.
  • Experience supporting geographically distributed or global development teams.

About the Role

As Director of Development, you are a senior leader responsible for turning studio strategy into executable outcomes across multiple disciplines. You own the development operating system: planning, dependency management, production health, risk mitigation, cross-functional alignment, and delivery cadence.

You lead delivery across a complex game development organization, ensuring that work moves coherently between design, engineering, platform, production, QA, and live operations. Through strong coordination, transparency, and execution excellence, you enable teams to build high-quality player experiences in a scalable and sustainable way, creating the conditions needed to turn ambitious visions into reality.

What you’ll need to succeed

  • Proven experience leading large-scale game or software development organisations
  • Proven e xperience implementing or improving development systems, delivery frameworks, forecasting, and organizational operating models
  • Deep understanding of game development, production, engineering, and cross-functional execution

Exceptional communication, influence, and stakeholder alignment skills

  • Passion for games, player experience, and empowering creative teams
  • Leadership Characteristics

Brings clarity to ambiguity and alignment to complexity

  • Focuses on outcomes and player value rather than process for its own sake
  • Creates an environment where teams can do their best work
  • Balances creative ambition with delivery discipline and organisational effectiveness
  • Leads with trust, accountability, transparency, and integrity

Bonus

  • Experience leading development organizations within AAA games or large-scale live-service products.
  • Experience scaling organizations through periods of growth, transformation, or increasing technical complexity.

What You Need to Know

We’re looking for

candidates

  • who are eligible to work in Sweden.
  • Since our hybrid work model

requires

three

onsite

days per week

need

to be based in Stockholm to

collaborate

with your

team and

soak up the studio energy

Mojang Studios

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes

Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!