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UI/UX Designer

Moon Active

Responsibilities

  • Collaborate closely with the PM to understand feature requirements, gather feedback, and contribute to product strategy.
  • Create wireframes, black and white mockups, and interactive prototypes with simple animations to visualize the user journey.
  • Ideate and sketch necessary assets to support the design process.
  • Execute the final designs of screens and graphic elements, ensuring a consistent and visually appealing user interface.
  • Complete the UX/UI part of the Product Requirements Document (PRD), ensuring that it reflects the desired user experience.סס
  • Support the feature's full life cycle, from concept to release, by collaborating with developers, artists, and other relevant stakeholders.
  • Work closely with user feedback to continuously improve the user experience.

Requirements

  • 2+ years of proven experience as a UX/UI designer in the mobile gaming industry.
  • Proficient in design tools such as Figma and Adobe Creative Suite
  • Proven experience with generative AI tools (e.g. Layer AI, ComfyUI) to enhance the design process.
  • Strong understanding of user-centered design principles and methodologies.
  • Ability to create visually appealing designs while considering usability and accessibility.
  • Excellent communication and collaboration skills to effectively work with cross-functional teams and gather feedback from stakeholders.
  • Analytical mindset and attention to detail to identify and address usability issues.
  • Strong design, drawing, color, composition, and conceptual ideation abilities.
  • Knowledge of mobile design best practices and the latest trends in UX/UI design.