Research Engineer — Agentic Audio ML Workflows
Boseallaboutme
- Remote · United States, Italy +12
- Remote
- Mid Level
- Posted
Skills
Required
- machine learning
- ML
- audio ML
- software engineering
- Python
- evaluation pipelines
- PyTorch
- experiment tracking
- automated testing
- Linux
Preferred
- orchestrating
- AI models
- on-premise and/or cloud GPU infrastructure
- model training
- hyperparameter searches
- benchmarking
- regression testing
- GPU
- artifact management
- reproducible execution
About Boseallaboutme
- At Bose Corporation, we believe sound is the most powerful force on earth — and for over 60 years, we have been a company built on innovation, excellence, and independence.
- Privately owned, fiercely customer-focused, and driven by our values, we continue to lead industries and transform lives through sound.
- Today, Bose Corporation is entering an exciting new era.
- Across multiple global Business Units and Global Functions, we are shaping the future of audio technology, automotive, luxury, and premium experiences.
- We invite you to join us in this transformation.
- Description The goal of our team is to develop novel AI-powered audio processing algorithms.
- The twist is that our algorithms must run in real time, on physical devices.
- Bose has a strong history of combining creative thinking with cutting-edge audio technology.
- We are looking for people passionate about machine learning and audio to help shape what comes next.
Responsibilities
- You will build agentic tools and automation that make our audio ML research dramatically faster and more reproducible.
- The focus is on orchestrating training, evaluation, experimentation, and reporting across many types of AI models, using on-premise and/or cloud GPU infrastructure.
- Design and implement agentic workflows that plan, launch, monitor, diagnose, and summarize audio ML experiments, with appropriate human oversight. · Automate data preparation, model training, hyperparameter searches, benchmarking, regression testing, and result comparison across research projects. · Build reliable tooling for on-premises GPU scheduling and utilization, experiment tracking, artifact management, and reproducible execution. · Connect LLM-powered agents to scripts, repositories, datasets, evaluation suites, and compute resources through well-defined tools and safeguards. · Partner with audio researchers to turn repetitive experiments into reusable workflows and clear dashboards or reports.
Requirements
- Degree in computer science, machine learning, electrical engineering, or a related field, or equivalent practical experience.
- Strong software engineering and Python skills, with hands-on experience building LLM agents or agentic workflows that invoke tools and execute multi-step tasks. · Comfortable tackling complex, open-ended problems where you have to experiment with and discard many ideas before finding the right solution. · Experience with ML training and evaluation pipelines, PyTorch, experiment tracking, and automated testing. · Practical experience operating on-premises
- Linux GPU machines, including CUDA environments, containers, job scheduling, and resource monitoring. · Working knowledge of audio ML and DSP, including common datasets, audio metrics, and model development workflows. · Experience with orchestration frameworks, distributed training, CI/CD, or MLOps is a plus. · Ability to build reliable, observable systems and communicate effectively with research scientists.
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