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Senior Front End Graphics Engineer

True Anomaly

Skills

Required

  • React
  • three.js / react-three-fiber
  • TypeScript
  • WebGL
  • GLSL

Preferred

  • real-time
  • data visualization
  • creative technology

True Anomaly, a pioneering space security company, as a Senior Front End Graphics Engineer. In this role, you will be responsible for building and owning the React and three.js rendering layer, turning design intent into production front end, and working with data and platform engineers to render live telemetry and mission data. You will have real ownership of your work, which will be visible at the highest levels of government and military.

Construire et posséder notre couche de rendu React et three.js, y compris le viewport 3D et les mesures de contrôle qui composent l'image opérationnelle commune.

Turn your hand to what's needed. Real-time 3D is your focus, but you'll also take on data visualization and standard front-end work

Leverage your experience to work quickly and efficiently, we’re a lean team, everyone needs to pitch in and move fast

Responsibilities

  • Transformer l'intention de conception en production frontale : composants, interaction, mouvement et les petits détails qui rendent une interface polie.
  • Prototyper rapidement des concepts visuels et d'interaction, afin que nous puissions tester des idées et itérer.
  • Own your work end to end, from prototype to production, including the polish, the performance, and the hard problems in between
  • Backgrounds in games, real-time data visualization, creative technology, and interactive agencies all fit here. Defense and space knowledge is welcome, but not expected

Requirements

  • Strong React and TypeScript, with deep three.js or react-three-fiber experience, solid WebGL fundamentals, comfort in GLSL, and a real instinct for performance

Pay

USD 135,000 - 195,000

Benefits

  • The position offers a comprehensive benefits package, including 100% employer-sponsored healthcare, generous time off, equity options, 401k and Roth 401k options, and learning and development opportunities.
  • A strong visual eye. You’re a creative who codes, judging your own work the way a designer would: not just whether it runs, but whether it looks and feels right
  • Show us things you’ve built – shipped apps, demos, experiments. What runs interests us more than what’s on a CV
  • You won’t be asked to model or texture assets, but fluency with a 3D pipeline (Blender, glTF, texture and geometry budgets) is a plus