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Staff Software Engineer (Engine Performance - Central Technology, Unreal Ecosystem)

Riot Games

Skills

Required

  • Unreal Insights / Pix
  • debugging
  • software engineering
  • modern video game engines
  • C++
  • Unreal Engine 5

Preferred

  • building online games
  • common game and software design patterns

Join Riot Games as a Staff Software Engineer on the UnEco team, where you'll drive important features, mentor fellow engineers, and leverage your expertise in performance optimization. You'll work on a range of tech stacks, partner with game teams to improve player-facing performance, and lead the technical execution of multi-month projects. This role offers a collaborative environment, opportunities for growth, and a chance to make a significant impact on player experiences.

Conduire des fonctionnalités importantes et fournir aux autres ingénieurs une illustration claire d'une ingénierie extraordinaire.

Experience with rendering in Unreal Engine titles

Responsibilities

  • Servir de mentor pour vos collègues ingénieurs, en les aidant à guider leur performance et à trouver des opportunités de croissance.
  • Travailler avec les équipes de direction sur la priorisation des efforts de travail et l'identification des opportunités d'impact.
  • Strong knowledge of common game and software design patterns
  • Experience shipping games across multiple platforms

Requirements

  • Experience working with large code bases
  • Experience with profiling tools like Unreal Insights or Pix
  • Experience collaborating with teammates across multiple disciplines
  • Experience debugging, profiling and optimizing complex projects
  • Experience working with large game teams
  • 5+ years of software engineering experience
  • Experience working with modern video game engines
  • Expertise with C++
  • Experience with Unreal Engine 5

Preferred

  • Experience building online games

Pay

USD 192,500 - 269,400