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Principal Software Engineer (Build)

Roblox

Join Roblox as a Principal Software Engineer on the Build Surfaces team. You will lead projects that shape how creators build on Roblox, working with AI-powered workflows and tools that span the full creation lifecycle. Your work will have a direct impact on millions of creators, making creation more powerful, accessible, and seamless. You will collaborate with product, design, and cross-team collaborators, mentor engineers, and own projects from technical specification to execution and launch.

USD 295,250 - 345,040

Responsibilities

  • Contribuer au développement de fonctionnalités de bout en bout, y compris l'itération assistée par l'IA, l'édition directe, la monétisation, l'analyse et l'intégration.
  • Mentorer les ingénieurs de l'équipe en fournissant un mentorat formel et en montrant l'exemple en matière de leadership.
  • Diriger des projets depuis la spécification technique jusqu'à l'exécution et le lancement, en collaborant avec les équipes produit, design et autres.

Requirements

  • Experience in programming languages such as C++, Luau, Javascript, or Typescript
  • Curious about new technology and product experiences
  • Familiarity with A/B testing (Bonus)
  • Passionate about building great user facing products through continuous improvements and rapid iterations with feedback
  • Experience building agentic tools (Bonus)

Driven cross-functional projects to build consumer facing products

  • 8+ years of hands-on working experience with a BS degree (or equivalent professional experience) in Computer Science, or a similar technical field
  • Experience with managing/navigating complex codebases and system architecture/design