Senior Engine Programmer
- Paris, France
- Senior Level
- Posted
Skills
Required
- Unreal Engine
- C++
- console
- TRC
- Unreal Insights
- performance diagnostics
Preferred
- Unreal’s
- rendering stack
- rendering-oriented performance
Join our team as a Senior Engine Programmer, where you'll be the go-to expert on Unreal Engine and set best practices for the entire team. You'll work closely with our Gameplay Director, Gameplay Lead, Studio Technical Director, and the GPP team. Your responsibilities will include developing engine systems, diagnosing and fixing technical issues, ensuring console TRC compliance, and monitoring performance. Success in this role will lead to recognition as the studio's technical reference on Unreal Engine, with potential for growth into a lead or engine architect role.
About Gameloft
Devenir l'expert de l'équipe en matière d'Unreal Engine et établir des normes de codage.
Responsibilities
- Développer les systèmes du moteur nécessaires au jeu en C++ et soutenir directement l'équipe GPP.
- Diagnostiquer et résoudre les problèmes techniques existants, et anticiper les futurs problèmes.
Requirements
- You’re the person teammates come to when things get stuck, and you like leaving them better equipped than you found them.
- You’re a natural evangelist for best practices, and you enjoy teaching as much as solving.
- You’re the technical firefighter people call in a tight spot, and you stay calm because you want to understand *why* something works before working around it.
- You stay curious and rigorous, and you’re open to feedback, never set in your own certainties.
- You’ve spent real time under Unreal’s hood, and you’re comfortable when the answer isn’t in the docs.
- Strong C++ and Unreal Engine experience, with a genuine appetite for digging into the engine itself.
- Knowledge of console TRC and their technical requirements.
- Hands-on experience with Unreal Insights for performance diagnostics.
- Professional French and English, since English is increasingly used day to day.
- By building recognized engine expertise on Unreal, you're set to become the studio's technical reference on the subject — with real potential to grow into a lead or engine architect role.
Preferred
- A plus: familiarity with Unreal’s rendering stack and rendering-oriented performance.
Your recruitment journey
First interview: with our HR Manager
Test: CodinGames exercise
- Second interview: with our Technical Director and our Lead Gameplay
- Third interview: with our Game Manager and Studio Manager
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