Software Engineer Intern (Two Dots)
Zynga
- Barcelona, Spain
- Internship
- Intern/New Grad
- Posted
Join our Game Development team as a Software Engineer Intern. You'll work closely with senior developers to improve our internal game development tools and libraries, and contribute to the efficiency of our game production pipeline. This is a hands-on engineering role with real ownership, and we expect a high standard from day one.
Responsibilities
- Contribuer au développement et à l'amélioration des bibliothèques internes en collaboration avec d'autres équipes.
- Implémenter des tâches définies de bout en bout, de la compréhension du problème à la livraison d'une solution testée.
- Participer aux revues de code, donner et recevoir des retours directs.
- Proficiency in Unity3D, demonstrated by at least one complete project we can see (published, or a repository we can read)
- Effective debugging: you find root causes rather than patching symptoms
- Bonus
- Experience with performance analysis tools (Unity Profiler, Xcode Instruments, Android Studio Profiler)
- Experience integrating a third-party SDK
Requirements
- Strong C# and programming fundamentals: data structures, algorithms and object-oriented design
- Working knowledge of computer math (vectors, matrices, quaternions) and 2D/3D graphics
- Disciplined coding habits and awareness of industry best practices
- Very good interpersonal and communication skills, and the ability to collaborate inside a group of senior developers
- Having built and run your own app or game on iOS and/or Android devices
- Knowledge of Swift/Objective-C or Kotlin/Java
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