jobapplier

UI Artist

SYBO

Responsibilities

  • Create polished, lively UI art that enhances the established art direction and stays true to the Subway Surfers brand.
  • Design intuitive and engaging UI screens, assets, and interactions for new and existing game features.
  • Develop and present UI concepts and interactive prototypes that clearly communicate the intended look, feel, and player experience.
  • Collaborate closely with the art, design and engineering to bring player-centric features from concept to implementation Contribute to UX work through wireframes, user flows and prototypes Create and maintain UI design systems, style guides, and documentation to support consistency and scalability across screens and features.
  • Work directly with the Unity engine on pixel-perfect UI Implementation and asset performance optimization Life at SYBO In your first month , you’ll dive into our tools, pipelines, and the people behind them.
  • Within 3 months , you’re now owning key UI assignments.
  • You collaborate closely with game design, and your work is directly shaping and refining the player journey.

Responsibilities

You’ll get to know the direction of the game, the feel of the team, and slowly start contributing to UI work and discussions.

By 12 months , you’ve become a core part of the team’s creative engine - raising the bar for UI art and design, pushing for polish, and helping define what great looks like at SYBO. Maybe even beyond your own game team.

Requirements

A strong portfolio demonstrating solid UI work for games, with clear examples of creating intuitive, polished, and engaging UIs. Ability to follow - and build on - an established art direction Some experience creating wireframes, user flows and mockups - we don’t expect you to be a UX expert, but we expect you to be the UI expert, and have a solid grasp of how that fits into UX. Skilled at designing, rendering - and possibly animating - high-quality UI elements that bring personality and clarity to the player experience. Proficiency with modern UI/UX and prototyping tools, particularly Figma. Experience working with Unity or similar engines, and a solid understanding of UI implementation Bonus Points Experience working on large-scale live service mobile games. About SYBO We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, state-of-the-art studio. If you join us, you'll have the opportunity to dive into exciting and creative projects alongside a diverse group of like-minded colleagues from over 40 countries across the globe. We truly believe you perform your best, when you have the equipment you need - and our IT team is always on hand to ensure you have access to the latest tools and gear, enabling you to be at your best - even remotely with a home-office budget! We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, and regular social events to keep the energy flowing. Not in Copenhagen? Not a problem! We have in-house relocation specialists who will help you relocate, and feel right at home in Copenhagen and at SYBO!

SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.